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       <dc:date>2026-05-29T15:46:07+00:00</dc:date>
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        <title>Port Commodore</title>
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        <dc:date>2020-11-22T15:55:15+00:00</dc:date>
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        <title>chipmunk_basic</title>
        <link>https://www.portcommodore.com/dokuwiki/doku.php?id=larry:projects:chipmunk_basic&amp;rev=1606060515&amp;do=diff</link>
        <description>SOME CHIPMUNK BASIC CODE

One of the coolest BASICs for the Mac is free ware, Chipmunk BASIC (I&#039;m going to abbeviate it with CB). It works almost exactly like Commodore BASIC with no need to worry about resources &amp; memory or GUI (unless you really want to).</description>
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        <dc:date>2020-11-22T15:55:14+00:00</dc:date>
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        <title>commodore_networking</title>
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        <description>Commodore 8-bit Networking Idea

Updated 08/02/2006

HISTORY

Part of my work on re-doing Flash Attack is implementating a 6-player version, the original flash cable is only designed for two computers and may prove problematic for six computers, at some point I ran across an article in the March 1988 issue of Trasnsactor Magazine called Interfacing 2 64s. This concept uses the built-in &#039;serial ports&#039; of the 6526 chips (not the RS-232, this is all in hardware)</description>
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        <title>flash_attack_64</title>
        <link>https://www.portcommodore.com/dokuwiki/doku.php?id=larry:projects:flash_attack_64&amp;rev=1606060515&amp;do=diff</link>
        <description>FLASH ATTACK 64

Adaptation of the 1980 multi-machine game “Flash Attack” for the Commodore PET. See the Flash Attack Page

Since I had enjoyed Flash Attack so much on the PET, I didn&#039;t want to leave it behind when I moved to the 64, by that time I felt I had enough knowledge of BASIC and had enough Assembly Language savvyto pull off making a decent adaptation.</description>
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        <dc:date>2020-11-23T04:33:38+00:00</dc:date>
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        <title>flash_attack_cable</title>
        <link>https://www.portcommodore.com/dokuwiki/doku.php?id=larry:projects:flash_attack_cable&amp;rev=1606106018&amp;do=diff</link>
        <description>FLASH ATTACK CABLE PLANS &amp; CONCEPTS

Notes on Hardware and Software using the Flash Attack Style Parallel Port Data Cable

This cable is used in the 2-PET game Flash Attack as well as in the article from December 1980 Byte Magazine titled “Multi-Machine Games</description>
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        <dc:date>2020-11-22T15:55:14+00:00</dc:date>
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        <title>light_cycles_64</title>
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        <description>TRON: LIGHT CYCLES 64

This is an on-going game development all the way back from my PET days.

The ultimate goal for this page is to have a dissection of the game in it&#039;s current configuration, with a commented BASIC and Assembly Source as well as the logic behind the mechanics and how some of the cooler routines work (like the joystick routine, which could be used with other Commodore 64 games). With these beginning BASIC and ML programmers mat get some ideas for their own games. (unfortunatel…</description>
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        <title>mac_to_c64_serial_cable</title>
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        <description>64/128 - MACINTOSH SERIAL CABLE

updated 12/01/2001

Those of us who have chosen Macs for our &#039;power computer&#039; of choice know how difficult it can be to talk to the Commodore. Where IBM users have the benefit of a bi-directional parallel port to interface just about anything, Mac users have readily available a serial port (or in the newer macs, a USB). But even with the serial port, you need RS-232 adapters for both computers, a null modem and a gender changer (pretty bulky)</description>
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        <title>modem_line_switch</title>
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        <description>MODEM/PHONE LINE SWITCH

Here&#039;s the plight of many a BBS SysOp:

In your &#039;data center&#039; you have you BBS happily running in a cramped little corner, with bunches of wires and whirring fans, but little room to sit at the console. Elsewhere in the room you have one or more other computers that you either connect to the BBS locally (modem to modem) or to the outside world. Reconfiguring your local wires to connect to the BBS or outside usually means plugging and unpluging wires between various modem…</description>
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        <title>phppython</title>
        <link>https://www.portcommodore.com/dokuwiki/doku.php?id=larry:projects:phppython&amp;rev=1606060515&amp;do=diff</link>
        <description>PHP &amp; PYTHON

Currently much of my on-line PHP work is in the the &lt;http://www.wandahome.org&gt; site.

Haven&#039;t done that much with python yet, but will leave it on the list, as I see it as a great language that I want to work with.</description>
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        <title>sidebar</title>
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        <description>*  Home
	*  Larry&#039;s Pages:

----

	*  Projects
		*  PHP &amp; Python
		*  Commodore
		*  Chipmunk BASIC
		*  Flash Attack Cable
		*  Flash Attack 64
		*  Light Cycles 64
		*  Mac to C64 Serial Cable
		*  Modem Line Switch
		*  Commodore Networking</description>
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        <title>start</title>
        <link>https://www.portcommodore.com/dokuwiki/doku.php?id=larry:projects:start&amp;rev=1606060515&amp;do=diff</link>
        <description>LARRY&#039;S PROJECTS

&lt;==On the menu to the left are many of the projects I have worked on, below are some links of other project oriented pages and sites.  Enjoy 

Other Cool Project Pages

	*  Make Magazine - if you are a do-it-yourself&#039;er or interested in such projects you really need to check out Make Magazine.  The ultimate Do it yourself magazine of this day.  They also produce the</description>
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